Note: When readers choose to buy the awesome products featured here, we might earn affiliate commissions that support our work.

2005 Machinima Film Festival Winners

2005 Machinima Film Festival

Last month, the 2005 Machinima Film Festival was held in NYC. I have had a chance to browse the work of both the nominees and the winners – and I can tell you that there is some really good stuff in there.

For those of you who are new to machinima check out the FAQ.

To check out the films, visit the festival’s official site – and enjoy!

Continue for a short list of the winners:

Festival Winners:

Best Picture
Game On – Ethan Vogt/Furnace Media Group
Game/Engine: Unreal Tournament 2004 (Epic Games)

Best Direction
Whiplash: The Movie – Jake Hughes
Game/Engine: Whiplash (Crystal Dynamics)

Best Virtual Performance
A Few Good G-men – Randall Glass
Game/Engine: Half-Life 2 (Valve)

The IFC Award for Excellence in Machinima Screenwriting
P.A.N.I.C.S. – Rooster Teeth Productions
Game/Engine: F.E.A.R. (Monolith)

Best Visual Design
person2184 – Friedrich Kirschner
Game/Engine: Unreal Tournament 2004 (Epic Games)

Best Technical Achievement
person2184 – Friedrich Kirschner
Game/Engine: Unreal Tournament 2004 (Epic Games)

Best Sound
Only the Strong Survive – Jason Choi/Riot Films
Game/Engine: Max Payne 2 (Remedy)

Best Editing
Strangerhood Studios – Rooster Teeth Productions
Game/Engine: The Sims 2 (Maxis)

Best Independent Machinima
Red vs. Blue – Season 3 – Rooster Teeth Productions
Game/Engine: Halo (Bungie)

Best Commercial/Game Machinima
Game: On – Ethan Vogt/Furnace Media Group
Game/Engine: Unreal Tournament 2004 (Epic Games)

Best Off the Shelf Machinima
The Return – Terran Gregory & Ezra Ferguson
Game/Engine: World of Warcraft (Blizzard)

Best Machinima Series
This Spartan Life – Chris Burke
Game/Engine: Halo 2 (Bungie)

Academy Honorary Award
David “crt” Wright – for developing KeyGrip for Quake

Posted by Sean

Recommended:

comments powered by Disqus