As a special “thank you” to the press, Sony gave a behind closed doors look at in-game footage from Killzone. If you recall, a trailer from Killzone made a huge splash at E3 2005 with graphics that seemed too good to be true. If the impressions from various media outlets are any indicator, that would be an accurate assessment.
Keep in mind that Sony Computer Entertainment’s President of Worldwide Studios, Phil Harrison pointed out that “we’re showing you this footage as an example of our technology. Keep that in mind when looking at it and don’t think of it as looking at the game directly.”
Kotaku: “Visually it was certainly less impressive than the infamous E3 2005 pre-rendered target trailer, that’s for sure. Animation quality varied, looking awkward at times. Moments smacked uncomfortably of Vivendi’s F.E.A.R. and will probably cause a bit of fanboy ruckus when it’s finally shown to the public this July at E3. There’s obviously a long way to go, but, in my opinion, Sony was very wise to have kept the game under wraps and not tarnish today’s Home and LittleBigPlanet announcements.”
1UP: “It didn’t look as good as the fake-footage we saw at E3 2005, but it didn’t look bad, either. It was just a half-hearted show of particle effects, bullets ripping through warehouses, tearing apart kitchens and showcasing the rag doll physics in the Killzone engine. If the footage ever surfaces, it’ll likely be treated as an ‘engine’ demonstration, but the first-person perspective, gunplay and action clearly show gameplay in some state.”
IGN: “The best way to describe how the aftermath looked is that it’s “BLACK” for the next generation. There was a high level of destructibility as the bullets flew, and some seemingly-purposeful moments of slowdown (as in bullet-time, not a technical hitch).”
The game is slated for an official public unveiling in July – but it is looking more and more like PS3 fanboys looking for a killer app will have to wait awhile longer.